local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 166001239
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 239001
L2_1.gadget_id = 70290200
L3_1 = {}
L3_1.x = 761.068
L3_1.y = 790.945
L3_1.z = 637.221
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 8.327
L3_1.y = 359.732
L3_1.z = 356.324
L2_1.rot = L3_1
L2_1.level = 32
L2_1.area_id = 300
L3_1 = {}
L3_1.config_id = 239002
L3_1.gadget_id = 70290347
L4_1 = {}
L4_1.x = 775.407
L4_1.y = 791.083
L4_1.z = 628.492
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 345.977
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.persistent = true
L3_1.area_id = 300
L4_1 = {}
L4_1.config_id = 239003
L4_1.gadget_id = 70290200
L5_1 = {}
L5_1.x = 783.995
L5_1.y = 790.534
L5_1.z = 616.547
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.585
L5_1.y = 20.965
L5_1.z = 359.4
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 300
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 239001
L5_1 = 239002
L6_1 = 239003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
